Slingo Advance Review
The Slingo games stable continues to expand with the arrival of Slingo Advance. The theme for this particular version of the bingo meets slots game is an 80s style space computer game. Whilst the theme may be retro the gameplay is very much forward thinking with yet another twist on the basic version of Slingo. Mark off numbers to achieve diagonals, verticls, a 'T' shape or an 'X' shape to win jackpot prizes.
Slingo Advance is set on a space background that wouldn't look out of place on an old Atari space game. Neon blues and purples dominate the screen to give an out of this world design. This Slingo game is slightly different to many others. The usual 5x5 grid of numbers are in place as usual but to the left are amounts you can win for a particular line. To the right of the grid you'll find indicators for Level 1 to 5. At the top of the screen are five different jackpot prizes that can be won be completing lines or patterns.
How To Play Slingo Advance
The aim of any Slingo game is to get a line - horizontal, vertical or diagonal - of five numbers. With Advance you also have the aim of completing an X or a T shape. On each turn you'll see five numbers generated on the reels below the 5x5 grid. In a typical game a spin will allow you to mark off numbers across the grid. However in Advance on the first turn you only are playing at Level 1. Match one number and you can move on to Level 2. If you don't match the required numbers on a level then it's game over.
Wagering on this version of Slingo starts at 20p. This can be increased up to a maximum of £25 (Gala Bingo). The minimum and maximum wager may vary from site to site. There is no Autoplay but Slingo Advance does allow you to wager on after the base game concludes. Basically once you have failed to match the required numbers on a level - and after any free plays - you'll be invited to play on for a given price and potential win. We advise against this option as wins are rare!
Win Up To £250,000
Note that numbers on lower levels can still be crossed off. Jokers are also in play as are blockers. An arrow sign on the reel allows you to open up the next level even if you've not matched the required numbers. All these features allow you to create lines (Slingos) and win the corresponding vertical prizes. Complete a vertical, diagonal, full house, X or T shape and you'll win the bigger prizes that feature at the top of the screen.
The maximum win on Slingo Advance is x10,000 your wager. Therefore the top cash prize is £250,000 based on a £25 play. A T shape will win x2500 your stake whilst it's x1000 if you get an X. Note that you can win line prizes as well as diagonal, vertical etc prizes. You also win prizes for matching numbers on a Level line. So for example match two numbers on Level 1 and receive x0.1 your wager for each number. Whilst all this sounds great if you don't match any numbers on your first spin then it's game over straightaway!
Initially Slingo Advance seems like it's a little bit too advanced for it's own good. It's a big departure away from many of the original versions of the game and die-hard fans may not be overly impressed, especially as it can be "game over" on just one spin. This can be quite frustrating especially on a number of spins. However match a number of two and climb the levels and the game feels more like a normal Slingo albeit there's always that risk of play being cut short.
We do have a few issues with Slingo Advance. The biggest issue is the positioning of the collect and play on buttons. When your round concludes you're invited to wager on or collect winnings - if you have any. However, the play on button is on the same side as the 'play' button whilst 'collect' is on the left. We feel there's a natural tendancy to opt for the right button and so you can sometimes wager on when you don't intend to. Additionally whilst it's nice to win by matching numbers on active levels, it is very rare to win more than your wager.